Segita Dagger Hunter Stat Allocation Guide
– Part 1: Segita Hunter starting stats and stat bonuses –
Str: 3
Dex: 6
Heal: 3
Spr: 3
These are, as the above says, your starting stats for all Segita Hunters. For a DAGGER Segita Hunter, these are the bonuses they get:
Part 1.b: Str
One point of STR gives a Dagger Segita Hunter +3 low and top end damage; this does not improve melee damage if they’re using a Bow at the time of stat allocation.
Part 1.c: Dex
One point of DEX gives a Dagger Segita Hunter +4 to AC; they also get +3 low and top end damage if they’re using a Bow and ONLY a Bow. DEX does not add to melee damage.
Part 1.d: Heal
One point of HEAL gives a Dagger Segita Hunter +20 health, +40 to shields and +2 low and top end defense.
Part 1.e: Spr
One point of SPI gives a Dagger Segita Hunter +6 to their mana and +3 to low and top end magic damage.
– Part 2: Allocating stats from Lv. 1 - 7 –
This section handles allocating your stats form level 1 to 7. The minimum DEX that we’ll need at level 7 is 11, to use the Craw Falcata, so, going with that, we’ll use…
Level 2
Str: 3 + 3 = 6
Dex: 6 + 1 = 7
Heal: 3 + 1 = 4
Spr: 3
Level 3
Str: 6 + 2 = 8
Dex: 7 + 1 = 8
Heal: 4 + 2 = 6
Spr: 3
Level 4
Str: 8 + 3 = 11
Dex: 8 + 1 = 9
Heal: 6 + 1 = 7
Spr: 3
Level 5
Str: 11 + 3 = 14
Dex: 9 + 0 = 9
Heal: 7 + 2 = 9
Spr: 3
Level 6
Str: 14 + 3 = 17
Dex: 9 + 1 = 10
Heal: 9 + 1 = 10
Spr: 3
Level 7
Str: 17 + 3 = 20
Dex: 10 + 1 = 11
Heal: 10 + 1 = 11
Spr: 3
Part 2.a: Final stats at Level 7
Str: 20
Dex: 11
Heal: 11
Spr: 3
Part 2.b: Level 1 - 7 Breakdown
Str: 3 + 17
Dex: 6 + 5
Heal: 3 + 8
Spr: 3
– Part 3: Allocating stats from Lv. 7 - 12 –
This section handles allocating your stats form level 7 to 12. The minimum DEX that we’ll need at level 12 is 18, to use the Stiletto.
Level 8
Str: 20 + 3 = 23
Dex: 11 + 1 = 12
Heal: 11 + 1 = 12
Spr: 3
Level 9
Str: 23 + 2 = 25
Dex: 12 + 2 = 14
Heal: 12 + 1 = 13
Spr: 3
Level 10
Str: 25 + 2 = 27
Dex: 14 + 2 = 16
Heal: 13 + 1 = 14
Spr: 3
Level 11
Str: 27 + 2 = 29
Dex: 16 + 2 = 18
Heal: 14 + 1 = 15
Spr: 3Level 12
Str: 29 + 3 = 32
Dex: 18 + 0 = 18
Heal: 15 + 2 = 17
Spr: 3
Part 3.a: Final stats at Level 12
Str: 32
Dex: 18
Heal: 17
Spr: 3
Part 3.b: Level 7 - 12 Breakdown
Str: 20 + 12
Dex: 11 + 7
Heal: 11 + 6
Spr: 3
– Part 4: Allocating stats from Lv. 12 - 18 –
This section handles allocating your stats form level 12 to 18. The minimum DEX that we’ll need at level 18 is 26, to use the Battle Katar.
Level 13
Str: 32 + 2 = 34
Dex: 18 + 2 = 20
Heal: 17 + 1 = 18
Spr: 3
Level 14
Str: 34 + 2 = 36
Dex: 20 + 2 = 22
Heal: 18 + 1 = 19
Spr: 3
Level 15
Str: 36 + 2 = 38
Dex: 22 + 1 = 23
Heal: 18 + 2 = 20
Spr: 3
Level 16
Str: 38 + 2 = 40
Dex: 23 + 2 = 25
Heal: 20 + 1 = 21
Spr: 3
Level 17
Str: 40 + 2 = 42
Dex: 25 + 1 = 26
Heal: 21 + 2 = 23
Spr: 3
Level 18
Str: 42 + 3 = 45
Dex: 26 + 0 = 26
Heal: 23 + 2 = 25
Spr: 3
Part 4.a: Final stats at Level 18
Str: 45
Dex: 26
Heal: 25
Spr: 3
Part 4.b: Level 12 - 18 Breakdown
Str: 32 + 13
Dex: 18 + 8
Heal: 17 + 9
Spr: 3
– Part 5: Allocating stats from Lv. 18 - 24 –
This section handles allocating your stats form level 18 to 24. The minimum DEX that we’ll need at level 24 is 35, to use the Blaze Lord.
Level 19
Str: 45 + 3 = 48
Dex: 26 + 1 = 27
Heal: 25 + 1 = 26
Spr: 3
Level 20
Str: 48 + 2 = 50
Dex: 27 + 2 = 29
Heal: 26 + 1 = 27
Spr: 3
Level 21
Str: 50 + 2 = 52
Dex: 29 + 2 = 31
Heal: 27 + 1 = 28
Spr: 3
Level 22
Str: 52 + 3 = 55
Dex: 31 + 1 = 32
Heal: 28 + 1 = 29
Spr: 3
Level 23
Str: 55 + 2 = 57
Dex: 32 + 2 = 34
Heal: 29 + 1 = 30
Spr: 3
Level 24
Str: 57 + 2 = 59
Dex: 34 + 1 = 35
Heal: 30 + 2 = 32
Spr: 3
Part 5.a: Final stats at Level 24
Str: 59
Dex: 35
Heal: 32
Spr: 3
Part 5.b: Level 18 - 24 Breakdown
Str: 45 + 14
Dex: 26 + 9
Heal: 25 + 7
Spr: 3– Part 6: Allocating stats from Lv. 24 - 30 –
This section handles allocating your stats form level 24 to 30. The minimum DEX that we’ll need at level 30 is 43, to use the Persqabz.
Level 25
Str: 59 + 3 = 62
Dex: 35 + 1 = 36
Heal: 32 + 1 = 33
Spr: 3
Level 26
Str: 62 + 2 = 64
Dex: 36 + 2 = 38
Heal: 33 + 1 = 34
Spr: 3
Level 27
Str: 64 + 2 = 66
Dex: 38 + 2 = 40
Heal: 34 + 1 = 35
Spr: 3
Level 28
Str: 66 + 2 = 68
Dex: 40 + 1 = 41
Heal: 35 + 2 = 37
Spr: 3
Level 29
Str: 68 + 3 = 71
Dex: 41 + 1 = 42
Heal: 37 + 1 = 38
Spr: 3
Level 30
Str: 71 + 2 = 73
Dex: 42 + 1 = 43
Heal: 38 + 2 = 40
Spr: 3
Part 6.a: Final stats at Level 30
Str: 73
Dex: 43
Heal: 40
Spr: 3
Part 6.b: Level 24 - 30 Breakdown
Str: 59 + 14
Dex: 35 + 8
Heal: 32 + 8
Spr: 3
– Part 7: Allocating stats from Lv. 30 - 36 –
This section handles allocating your stats form level 30 to 36. The minimum DEX that we’ll need at level 36 is 52, to use the Baselard Gale.
Level 31
Str: 73 + 2 = 75
Dex: 43 + 2 = 45
Heal: 40 + 1 = 41
Spr: 3
Level 32
Str: 75 + 2 = 77
Dex: 45 + 2 = 47
Heal: 41 + 1 = 42
Spr: 3
Level 33
Str: 77 + 2 = 79
Dex: 47 + 2 = 49
Heal: 42 + 1 = 43
Spr: 3Level 34
Str: 79 + 2 = 81
Dex: 49 + 1 = 50
Heal: 43 + 2 = 45
Spr: 3Level 35
Str: 81 + 2 = 83
Dex: 50 + 1 = 51
Heal: 45 + 2 = 47
Spr: 3Level 36
Str: 83 + 3 = 86
Dex: 51 + 1 = 52
Heal: 47 + 1 = 48
Spr: 3
Part 7.a: Final stats at Level 36
Str: 86
Dex: 52
Heal: 48
Spr: 3
Part 7.b: Level 30 - 36 Breakdown
Str: 73 + 13
Dex: 43 + 9
Heal: 40 + 8
Spr: 3– Part 8: Allocating stats from Lv. 36 - 42 –
This section handles allocating your stats form level 36 to 42. The minimum DEX that we’ll need at level 42 is 60, to use the Celestial Vigor.
Level 37
Str: 86 + 3 = 89
Dex: 52 + 0 = 52
Heal: 48 + 2 = 50
Spr: 3
Level 38
Str: 89 + 2 = 91
Dex: 52 + 2 = 54
Heal: 50 + 1 = 51
Spr: 3
Level 39
Str: 91 + 3 = 94
Dex: 54 + 1 = 55
Heal: 51 + 1 = 52
Spr: 3
Level 40
Str: 94 + 3 = 97
Dex: 55 + 1 = 56
Heal: 52 + 1 = 53
Spr: 3
Level 41
Str: 97 + 2 = 99
Dex: 56 + 2 = 58
Heal: 53 + 1 = 54
Spr: 3
Level 42
Str: 99 + 2 = 101
Dex: 58 + 2 = 60
Heal: 54 + 1 = 55
Spr: 3
Part 8.a: Final stats at Level 42
Str: 101
Dex: 60
Heal: 55
Spr: 3
Part 8.b: Level 36 - 42 Breakdown
Str: 86 + 15
Dex: 52 + 8
Heal: 48 + 7
Spr: 3
( this article comes from 2moonsworld.com)
Monday, March 24, 2008
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